ImagingDES107M2
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Module Title |
Imaging |
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Module Code |
DES107M2 |
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Module Level |
B |
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Credit Points |
20 |
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Semester |
2 |
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Module Status |
Core |
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Location |
Magee |
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| Prerequisites
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Introduction to Communication Design Introduction to Multimedia |
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Corequisites |
None |
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Module Coordinator |
Justin
Magee |
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Assisting Teaching Staff |
Demonstrator |
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| Hours
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| Academic Subject |
Design |
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| Rationale
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This
module is concerned with introducing the students to the principles
and practice of creating primary imagery for multimedia programming.
It covers the range of technologies pertinent to contemporary practice
in image making. It deals with still and moving image production in
the context of supporting programme development. The module focuses
upon the integration of imaging as a considered element within the multimedia
process. Art direction, visual grammar, narrative and the use of sound
are incorporated as core elements of the information process. Study
of technology application is complemented by the development of practical,
critical and evaluative aspects that inform the students use of visual
imagery within the context of their project work. Group working will
be a feature of the project system. |
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| Aims
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| Learning Outcomes
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On successful completion of the module students will be able to:
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Each syllabus element will be introduced with a presentation followed by practical demonstration and a project.
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| Teaching &Learning Methods
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The module will use a variety of teaching and learning methods that will involve lecture, demonstration, seminar and practical work. Students will engage with principles in imaging through viewing and analysing exemplars, undertaking practical project work emanating from the main aspects and researching and discussing issues through critiques.
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| Assessment
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Assessment will be based upon the evaluation of practical project work that will be graded against the criteria identified on the report sheet given at the end of this module description. The criteria to be used for assessment are:
Weighting Coursework 100% |
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| Reading List
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Due to the evolving nature of the practice this list will be updated as required. Inside 3D Studio MAX ISBN 1-156205-427-9
3D Studio MAX Fundamentals ISBN 1-156205-625-5 I have ordered new books for 3D modelling and animation. The shelve numbers and status are below. 1). The art of 3D computer animation
and publishing / Kerlow. Shelf
T385.K47 2000 2). Principles of modelling and rendering
with 3D studio / Mealing 3). Digital texturing
and painting / Demers 4). 3D max 4 animation / Chismar Shelf number T385.C55 (one week loan status) 5). Digital character
animation 2 vols. 1& 2 / Maestri Also check under sections T385 ans TR897 for existing literature. |
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| Software
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Photoshop 5.X or above 3D Studio MAX 3.1 or above
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| Summary Description
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This
module is designed to develop the students’ ability to use related imaging
technologies in a managed and productive way. It achieves this by providing
a basic working knowledge that is underpinned by critical and evaluative
studies in the methodologies of 2D and 3D Image generation. |